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Instructions

Manual pitch correction works best

For the most reliable vocal results, correct the performance manually before exporting your trackout. Melodyne, NewTone, manual Auto-Tune, and similar tools are all good options. Print the corrected vocal into the WAV while keeping the correction natural. We are working on an automatic version of this manual pitch-correction workflow, but careful manual correction remains the best preparation today.

1 Before you uploadPrepare clean, aligned trackouts
  1. Use individual sources. Export one file per usable track: lead vocal, backing vocal, kick, snare, bass, keys, guitars, and so on. Do not upload a full mix, master bounce, or a duplicate instrumental alongside the individual sources.
  2. Print important edits. If you manually corrected pitch, timing, tuning, or another essential vocal edit, make sure that edit is included in the exported WAV. Keep the original project safe so you can return to it later.
  3. Keep every file on the same timeline. Start each export at the same project start point and render through the same end point. Preserve leading and trailing silence so files line up when they are uploaded together.
  4. Prefer WAV. Use the project’s native sample rate and export 24-bit PCM or 32-bit float when available. MP3 is accepted, but WAV preserves more information for analysis and mixing.
  5. Leave headroom. Avoid normalization, clipping, and a full-mix limiter on the individual exports. Keep channel-level effects when they are part of the sound you want, but avoid printing the stereo master bus unless it is intentionally one of your sources.
  6. Name files clearly. Names such as Lead Vocal.wav, Kick.wav, and Backing Vocals.wav make review easier. Remove silent, unused, duplicate, and reference files before uploading.

Quick check: when all exported files are placed at the same start time in a blank session, they should recreate the song’s arrangement without needing the original DAW project.

2 FL StudioSplit Mixer Tracks or export Playlist tracks
  1. Set the Playlist to Song mode and make sure the render range covers the entire song.
  2. Choose File → Export → Wave file.
  3. For one WAV per Mixer insert, enable Split mixer tracks. For a Playlist-based arrangement, use Playlist → Tools → Export all playlist tracks.
  4. Choose WAV at the project sample rate and 24-bit or 32-bit depth. Leave Normalize off. Keep Insert effects on when a pitch-correction plug-in or another intentional channel effect must be printed; do not include the Master track.
  5. Check the export folder, remove any master/instrumental duplicates, and upload the individual WAVs.
Read FL Studio’s export guide ↗
3 CubaseExport multiple channels from Audio Mixdown
  1. Set the left and right locators to the full song range, including the same start and end silence used by the other trackouts.
  2. Choose File → Export → Audio Mixdown, then select Multiple.
  3. Select the individual audio, instrument, or group channels you want to export. Use the track/channel output routing you actually want to print.
  4. Choose WAV at the project sample rate and 24-bit or 32-bit depth. Keep normalization off where offered, and avoid selecting the stereo master output as a replacement for the trackouts.
  5. Export, listen to a few files, and upload the individual channels rather than the single stereo mix.
Read Cubase’s Audio Mixdown guide ↗
4 Logic ProExport all tracks as audio files
  1. Make sure the cycle range or project range covers the complete song and that the tracks you want are not muted.
  2. Choose File → Export → All Tracks as Audio Files.
  3. Choose a WAV/PCM format at the project sample rate and 24-bit or 32-bit depth. Use the option that extends files to the project end instead of trimming silence.
  4. For a vocal or software instrument that needs its plug-ins and automation printed, use File → Bounce → Track in Place with the effects included, then export the resulting audio track.
  5. Keep the original project and upload only the aligned individual WAV files—not the stereo Output 1–2 bounce.
Read Apple’s Logic Pro track-export guide ↗
5 Pro ToolsConsolidate and export the full timeline
  1. Make a timeline selection from the exact session start to the exact song end. If a track contains separate clips, consolidate it first with Edit → Consolidate Clip so the exported source is continuous and aligned.
  2. Print any essential manual pitch correction or AudioSuite processing before exporting. Leave the source region and session intact so the edit remains recoverable.
  3. Choose File → Export → Audio Mix. To create individual trackouts, export each intended source or stem separately by soloing the correct track/bus, keeping the same timeline selection every time.
  4. Choose WAV/BWF at the session sample rate and 24-bit or 32-bit float. Avoid normalization and master limiting on the individual exports.
  5. Verify that every file has the same duration and upload the individual WAVs, not the final stereo mix.
Read Avid’s Pro Tools Audio Mix guide ↗
6 Ableton LiveRender all individual tracks
  1. Work from Arrangement View and select the full arrangement from the first bar through the final effect tail.
  2. Choose File → Export Audio/Video and set Rendered Track to All Individual Tracks.
  3. Turn off Render as Loop, Convert to Mono, and Normalize. Enable Encode PCM, choose WAV, and use the project sample rate with 24-bit or 32-bit depth.
  4. Leave return and master effects out unless they are deliberately part of the sound of the individual stem. If a pitch-correction device is on the source track, keep the source track’s effects included.
  5. Upload the rendered individual tracks, keeping all files at the same start and end points.
Read Ableton’s stem-export guide ↗
7 Studio OneExport Stems from the Song page
  1. Set the Song Start and End markers to the full arrangement, including the final reverb or delay tails you want included.
  2. Choose Song → Export Stems.
  3. Use the Tracks tab for source audio without channel processing, or the Channels tab when you need a channel’s plug-ins—including manual pitch correction—printed into the export.
  4. Select the individual source channels, choose WAV at the project sample rate and 24-bit or 32-bit depth, and leave normalization off.
  5. Do not export the Main bus as a substitute for individual trackouts. Listen to the first and last bars of the exported files before uploading.
Read PreSonus’s Export Stems guide ↗
8 REAPERRender selected tracks as stems
  1. Select the source tracks you want to export and set the project bounds to the complete song.
  2. Open File → Render, set Render bounds to Entire project, and set the render source to Stems (selected tracks).
  3. Choose WAV at the project sample rate and 24-bit PCM or 32-bit float. Keep normalization off and leave track FX on when a pitch-correction plug-in must be printed.
  4. Check that routing is not sending multiple sources into an unintended bus. Export again with the same project bounds if you need a processed channel version.
  5. Upload the resulting individual stem files and leave out the master render.
Open REAPER’s user-guide library ↗
9 Any other DAWUse the same trackout checklist

Look for a command named Export Stems, Render Tracks, Render Stems, Batch Export, or Track Bounce. The exact menu name varies, but the target is always one aligned audio file per source—not one stereo master file.

  • Render from the same start point through the same end point for every file.
  • Choose WAV/PCM, the project sample rate, and 24-bit or 32-bit depth.
  • Disable normalization and avoid printing the master limiter or stereo master bus.
  • Include a manual pitch-correction plug-in when the corrected vocal is what you want mixed.
  • Listen for clipping, missing effect tails, different file lengths, and accidental full-mix exports before uploading.

If your DAW only offers a real-time bounce, that is fine. Keep the project playing from the same start point for each export and use the same output settings every time.